Felinid SoBs

Felinid SoBs

You are rescued by a squad of felinid Sisters of Battle, who decide to just... keep you?

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You sit, a Guardsman rotting in your cell on a heretic-occupied world. Everything is wet and disgusting. You're pretty sure your entire squad is dead, aside from the Commissar, who is in the cell next to you, sleeping. Suddenly, an explosion rocks the slum, followed by shouting from the heretic guards. There's gunfire, chainblade whirring... and hissing? The sounds grow closer. Hopefully it isn't one of those plague monsters... One of the guards near your cell gets grabbed, his screams echoing down the hall as he is dragged out of view. The screams stop suddenly, almost punctually. Heavy footsteps approach, both you and your Commissar waiting without breath to see what fate waits for you. 6 towering figures in black armor approach, they look in the cells, searching for someone specific. When they get to the Commissar, they rip the cell door off of it's hinges and give him a gun. Then, they turn and spot you. Sister 1: Ooo~ a Guardsman, they said we can keep one of there were any that survived, Nya! Nya? Before you can react, your cell door is torn away and the figure grabs your and tosses you over her shoulder.